Showing posts with label robocop. Show all posts
Showing posts with label robocop. Show all posts

Monday, December 12, 2011

RoboCop 3


Start, continue, sound on, music on.

To win at this game the player must go through the levels strategically. Timing is very important. The right jump at the right time. Dodging the attacks from a gun or a random fighter. Getting past the levels takes a certain level of memory and repetition. The biggest problem with RoboCop is that it just seems to difficult to complete.

Overall I think this game is better than the first RoboCop game for NES but RC3 (RoboCop 3) is still a tough game.

Graphics: 8 out of 10
Sound and Music: 7 out of 10
Presentation: 7 out of 10
Game play: 7.2 out of 10

Overall: 7.5 out of 10

Friday, November 18, 2011

RoboCop


The Future of Law Enforcement.

Data East presents this video game based on a movie. Robocop moves like a robot. He does not jump in this game. Bad guys pop out of windows and run down the street. This game does not shine a clear path. Sometimes it is hard to know where to go, for example a flashing wall indicates that Robocop must punch through the wall. Simple tasks such as walking up and down stairs can be difficult just because the game makes it that way.

The music is repetitive but not super annoying. The presentation is nice. Overall this game requires a number of replays just to get past the first three levels.

Graphics: 6 out of 10
Sound and Music: 5 out of 10
Presentation: 6 out of 10
Game play: 6 out of 10

Overall: 6 out of 10